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Azul: Council
Azul: Council

Azul: Council

At its core, Azul: Council is a Co-op design where Solo and Engine Building mechanisms collide with draft-and-resolve rounds pacing for 2–8 players groups. Economy rails are intentionally unstable: once players trigger threshold events, 9 new scoring hooks reshape optimal lines. Only adaptable crews master Azul: Council, where discarded cards return as global events and long-term planning matter as much as tactical brilliance.

$78.17

Categories

Co Op

Tags

Engine Building|Solo

Publisher

Silver Oak Studio

Designer

Soraya Kline

Release Year

2007

Players

3 – 10

Play Time (min)

98

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