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Zoo Vadis: Loops
Zoo Vadis: Loops

Zoo Vadis: Loops

Part campaign and part systems puzzle, Zoo Vadis: Loops asks 2–6 players players to master Abstract priorities under swingy pressure. Its Abstract framework encourages risky pivots, especially once table politics reshape priorities. Action windows stay short, but consequence chains run long, especially in sessions around 151 minutes where adaptation beats scripted play. Component design supports readability at scale: icon-first cards, layered reference boards, and phase reminders keep late-game turns moving. Expect repeat plays to diverge quickly: opening lines may look familiar, but midgame states rarely resolve the same way twice.

$49.65

Categories

Abstract

Tags

Dice|Campaign|Miniatures|Tile Laying

Publisher

Silver Oak Studio

Designer

Akira Flynn

Release Year

1994

Players

3 – 8

Play Time (min)

86

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