Manticore Catalog Demo

Voyage without Campaign
Voyage without Campaign

Voyage without Campaign

Voyage without Campaign opens like a classic Party game, then quickly reveals Legacy layers that reward long-form table memory. Campaign logs track table history, so failed gambits still unlock content; expect up to 9 relic-style upgrades that alter scoring priorities. Expect repeat plays to diverge quickly: opening lines may look familiar, but midgame states rarely resolve the same way twice.

$62.60

Categories

Party

Tags

Campaign|Legacy|Tile Laying|Solo

Publisher

Clockwork Labs

Designer

Elliot Mercer

Release Year

2000

Players

1 – 9

Play Time (min)

72

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