Manticore Catalog Demo

Nana: Guild
Nana: Guild

Nana: Guild

Designed for expert optimization tables, Nana: Guild channels political intrigue into a ruleset that stays readable while outcomes stay unpredictable. Component design supports readability at scale: icon-first cards, layered reference boards, and phase reminders keep late-game turns moving. Action windows stay short, but consequence chains run long, especially in sessions around 144 minutes where adaptation beats scripted play. If your table likes post-game debriefs, Nana: Guild will spark them—nearly every finale feels earned, messy, and memorable.

$54.87

Categories

Eurogame

Tags

Dice|Tile Laying

Publisher

Indigo Forge

Designer

Elliot Mercer

Release Year

1992

Players

4 – 10

Play Time (min)

30

Hide similar games

Similar games

Captivating Nana

Captivating Nana

Captivating Nana opens like a classic Deck Building game, then quickly reveals Dice layers that reward long-form table m…

$31.04

View
Nana under Gang of Dice

Nana under Gang of Dice

Nana under Gang of Dice opens like a classic Deck Building game, then quickly reveals Miniatures layers that reward long…

$27.90

View
Nana Modern

Nana Modern

Nana Modern is a brain-burner Thematic title for 2–8 players that leans into Legacy, Miniatures and Engine Building and …

$38.29

View
Nana against Maze

Nana against Maze

Built around Abstract systems, Nana against Maze pushes Miniatures choices across 6 linked sessions and rewards tables t…

$36.76

View
Nana: Championship

Nana: Championship

Nana: Championship blends Thematic structure with Dice chaos, delivering 80-minute arcs where every decision compounds i…

$72.66

View