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Silos: Island
Silos: Island

Silos: Island

Part campaign and part systems puzzle, Silos: Island asks 1–7 players players to master Thematic priorities under feast-or-famine pressure. Its Thematic framework encourages risky pivots, especially once table politics reshape priorities. Campaign logs track table history, so failed gambits still unlock content; expect up to 10 relic-style upgrades that alter scoring priorities. Because scoring vectors drift over time, tables that over-specialize early often get punished once Engine Building effects begin stacking. Veteran groups report that Silos: Island shines brightest after a few sessions, once subtle timing windows and bluff cues become legible.

$39.49

Categories

Thematic

Tags

Engine Building|Campaign

Publisher

Clockwork Labs

Designer

Lena Ortiz

Release Year

2019

Players

2 – 7

Play Time (min)

170

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