Manticore Catalog Demo

Ichor of Council
Ichor of Council

Ichor of Council

Part campaign and part systems puzzle, Ichor of Council asks 2–3 players players to master Strategy priorities under attritional pressure. Its Strategy framework encourages risky pivots, especially once table politics reshape priorities. Action windows stay short, but consequence chains run long, especially in sessions around 78 minutes where adaptation beats scripted play. Component design supports readability at scale: icon-first cards, layered reference boards, and phase reminders keep late-game turns moving. The late game stays dramatic without becoming random, making each finale feel like the natural consequence of earlier risks.

$89.97

Categories

Strategy

Tags

Dice|Cards|Campaign|Solo

Publisher

Nimbus Games

Designer

Soraya Kline

Release Year

2009

Players

3 – 9

Play Time (min)

139

Hide similar games

Similar games

Reckoning against Protocol

Reckoning against Protocol

Part campaign and part systems puzzle, Reckoning against Protocol asks 1–3 players players to master Deck Building prior…

$86.75

View
Heat for Azul

Heat for Azul

Part campaign and part systems puzzle, Heat for Azul asks 2–4 players players to master Strategy priorities under attrit…

$42.28

View
Arena under Sanctum

Arena under Sanctum

Part campaign and part systems puzzle, Arena under Sanctum asks 1–8 players players to master Eurogame priorities under …

$53.05

View
Zoo Vadis: Loops

Zoo Vadis: Loops

Part campaign and part systems puzzle, Zoo Vadis: Loops asks 2–6 players players to master Abstract priorities under swi…

$49.65

View
Forgotten Ichor

Forgotten Ichor

Part campaign and part systems puzzle, Forgotten Ichor asks 2–3 players players to master Co-op priorities under scarce …

$49.31

View