Manticore Catalog Demo

Heat: Peacocks
Heat: Peacocks

Heat: Peacocks

Built around Strategy systems, Heat: Peacocks pushes Cards choices across 4 linked sessions and rewards tables that enjoy arcane rivalry. Because scoring vectors drift over time, tables that over-specialize early often get punished once Cards effects begin stacking. Economy rails are intentionally unstable: once players trigger threshold events, 5 new scoring hooks reshape optimal lines. Win or lose, Heat: Peacocks tends to produce table stories that reference specific gambits and betrayals for weeks afterward.

$59.10

Categories

Strategy

Tags

Cards|Miniatures|Tile Laying|Solo

Publisher

Indigo Forge

Designer

Marcus Thorne

Release Year

1994

Players

2 – 8

Play Time (min)

123

Hide similar games

Similar games

Pacey Caravan

Pacey Caravan

Designed for family-plus strategy tables, Pacey Caravan channels arcane rivalry into a ruleset that stays readable while…

$78.05

View
Radiant Labyrinth

Radiant Labyrinth

Built around Strategy systems, Radiant Labyrinth pushes Engine Building choices across 10 linked sessions and rewards ta…

$20.81

View
Tigris and Euphrates: Heat

Tigris and Euphrates: Heat

Built around Deck Building systems, Tigris and Euphrates: Heat pushes Solo choices across 10 linked sessions and rewards…

$78.06

View
Peacocks without My City

Peacocks without My City

Peacocks without My City frames city-building tension as a living sandbox: each scenario escalates pressure while 1–5 pl…

$29.45

View
Cunning Forge

Cunning Forge

Cunning Forge opens like a classic Strategy game, then quickly reveals Engine Building layers that reward long-form tabl…

$89.98

View