Manticore Catalog Demo

Island for Vault
Island for Vault

Island for Vault

Island for Vault blends Strategy structure with Cards chaos, delivering 167-minute arcs where every decision compounds into later chapters. Its Strategy framework encourages risky pivots, especially once table politics reshape priorities. Campaign logs track table history, so failed gambits still unlock content; expect up to 6 relic-style upgrades that alter scoring priorities. A standout mechanic tied to Cards means even safe plans can collapse if opponents read your tempo one round ahead. Veteran groups report that Island for Vault shines brightest after a few sessions, once subtle timing windows and bluff cues become legible.

$35.24

Categories

Strategy

Tags

Engine Building|Cards|Legacy|Solo

Publisher

Clockwork Labs

Designer

Akira Flynn

Release Year

2011

Players

1 – 10

Play Time (min)

75

Hide similar games

Similar games

Island under Loops

Island under Loops

Island under Loops opens like a classic Family game, then quickly reveals Dice layers that reward long-form table memory…

$45.88

View
Arcane Vault

Arcane Vault

Arcane Vault frames frontier diplomacy as a living sandbox: each scenario escalates pressure while 1–5 players teams imp…

$69.24

View
Vault beyond Council

Vault beyond Council

Vault beyond Council blends Family structure with Tile Laying chaos, delivering 138-minute arcs where every decision com…

$35.76

View
Frontier under Nebula

Frontier under Nebula

Frontier under Nebula opens like a classic Strategy game, then quickly reveals Legacy layers that reward long-form table…

$80.68

View
Dominion beyond Vault

Dominion beyond Vault

Dominion beyond Vault opens like a classic Strategy game, then quickly reveals Engine Building layers that reward long-f…

$29.44

View