Manticore Catalog Demo

Azul without Citadel
Azul without Citadel

Azul without Citadel

Azul without Citadel blends Deck Building structure with Cards chaos, delivering 176-minute arcs where every decision compounds into later chapters. Rule overhead stays modest thanks to consistent icon grammar, even while strategic depth rises sharply after the first two plays. Campaign logs track table history, so failed gambits still unlock content; expect up to 4 relic-style upgrades that alter scoring priorities. Few designs blend Deck Building and Cards this smoothly while remaining approachable across varied player counts.

$69.97

Categories

Deck Building

Tags

Cards|Solo

Publisher

Nimbus Games

Designer

Nico Valdez

Release Year

2007

Players

2 – 9

Play Time (min)

123

Hide similar games

Similar games

Azul Tactical

Azul Tactical

At its core, Azul Tactical is a Thematic design where Legacy, Miniatures and Cards mechanisms collide with programmed ac…

$70.67

View
Silos: Azul

Silos: Azul

Silos: Azul blends Co-op structure with Cards chaos, delivering 49-minute arcs where every decision compounds into later…

$68.99

View
Captivating Nebula

Captivating Nebula

Captivating Nebula blends Strategy structure with Cards chaos, delivering 170-minute arcs where every decision compounds…

$70.68

View
Championship beyond Azul

Championship beyond Azul

Championship beyond Azul is a brain-burner Family title for 2–3 players that leans into Campaign, Dice and Tile Laying a…

$52.58

View
Azul Clever

Azul Clever

Azul Clever blends Abstract structure with Campaign chaos, delivering 118-minute arcs where every decision compounds int…

$30.91

View