Manticore Catalog Demo

Heat: Protocol
Heat: Protocol

Heat: Protocol

Part campaign and part systems puzzle, Heat: Protocol asks 2–7 players players to master Abstract priorities under tight pressure. Component design supports readability at scale: icon-first cards, layered reference boards, and phase reminders keep late-game turns moving. Your group manages tight economies while chasing milestone bonuses; by chapter 7 the board can contain over 21 modular tiles. Only adaptable crews master Heat: Protocol, where a shared market board rewards temporary cooperation and long-term planning matter as much as tactical brilliance.

$63.55

Categories

Abstract

Tags

Engine Building|Dice|Tile Laying|Solo

Publisher

Arcana Works

Designer

Elliot Mercer

Release Year

1999

Players

2 – 7

Play Time (min)

168

Hide similar games

Similar games

Heat: Dynasty

Heat: Dynasty

Part campaign and part systems puzzle, Heat: Dynasty asks 1–8 players players to master Eurogame priorities under attrit…

$65.24

View
Heat Captivating

Heat Captivating

Part campaign and part systems puzzle, Heat Captivating asks 2–8 players players to master Deck Building priorities unde…

$24.96

View
Heat Ethereal

Heat Ethereal

Designed for campaign-first tables, Heat Ethereal channels expedition survival into a ruleset that stays readable while …

$79.34

View
Vibrant Heat

Vibrant Heat

At its core, Vibrant Heat is a Deck Building design where Solo, Miniatures and Tile Laying mechanisms collide with seque…

$81.01

View
Council without Heat

Council without Heat

At its core, Council without Heat is a Strategy design where Miniatures and Cards mechanisms collide with simultaneous p…

$64.28

View