Sunken Island
Sunken Island frames city-building tension as a living sandbox: each scenario escalates pressure while 1–7 players teams improvise around shifting incentives. Component design supports readability at scale: icon-first cards, layered reference boards, and phase reminders keep late-game turns moving. Round structure forces meaningful tradeoffs between tempo and efficiency; over 6 chapters, even small resource leaks become strategic liabilities. If your table likes post-game debriefs, Sunken Island will spark them—nearly every finale feels earned, messy, and memorable.
$71.92