Manticore Catalog Demo

Sanctum without Caravan
Sanctum without Caravan

Sanctum without Caravan

At its core, Sanctum without Caravan is a Strategy design where Cards and Campaign mechanisms collide with sequential tactical turns pacing for 2–8 players groups. Mission cadence alternates between tactical crunch and narrative resolution, preventing decision fatigue while preserving competitive tension. Action windows stay short, but consequence chains run long, especially in sessions around 39 minutes where adaptation beats scripted play. Expect repeat plays to diverge quickly: opening lines may look familiar, but midgame states rarely resolve the same way twice.

$75.85

Categories

Strategy

Tags

Cards|Campaign

Publisher

Arcana Works

Designer

Elliot Mercer

Release Year

2001

Players

4 – 8

Play Time (min)

139

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