Manticore Catalog Demo

Nana: Ichor
Nana: Ichor

Nana: Ichor

Part campaign and part systems puzzle, Nana: Ichor asks 2–8 players players to master Abstract priorities under risk-loaded pressure. A standout mechanic tied to Campaign means even safe plans can collapse if opponents read your tempo one round ahead. Economy rails are intentionally unstable: once players trigger threshold events, 5 new scoring hooks reshape optimal lines. Few designs blend Abstract and Campaign this smoothly while remaining approachable across varied player counts.

$74.26

Categories

Abstract

Tags

Engine Building|Campaign|Legacy

Publisher

Silver Oak Studio

Designer

Elliot Mercer

Release Year

2024

Players

1 – 6

Play Time (min)

47

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