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Monolith without Labyrinth
Monolith without Labyrinth

Monolith without Labyrinth

Monolith without Labyrinth is a family-plus strategy Thematic title for 2–6 players that leans into Legacy, Campaign and Dice and sequential tactical turns play. Mission cadence alternates between tactical crunch and narrative resolution, preventing decision fatigue while preserving competitive tension. Core turns revolve around sequential tactical turns: commit actions, resolve conflicts, then pivot as event decks introduce 8 escalating complications. Win or lose, Monolith without Labyrinth tends to produce table stories that reference specific gambits and betrayals for weeks afterward.

$43.26

Categories

Thematic

Tags

Dice|Campaign|Legacy

Publisher

Arcana Works

Designer

Lena Ortiz

Release Year

2003

Players

2 – 8

Play Time (min)

179

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