Manticore Catalog Demo

Nana: Dominion
Nana: Dominion

Nana: Dominion

Part campaign and part systems puzzle, Nana: Dominion asks 1–8 players players to master Eurogame priorities under attritional pressure. Scenario goals favor adaptive teams: one mission asks for diplomatic efficiency, the next demands aggressive engine conversion under time pressure. Economy rails are intentionally unstable: once players trigger threshold events, 4 new scoring hooks reshape optimal lines. Win or lose, Nana: Dominion tends to produce table stories that reference specific gambits and betrayals for weeks afterward.

$27.01

Categories

Eurogame

Tags

Legacy|Solo

Publisher

Silver Oak Studio

Designer

Soraya Kline

Release Year

2013

Players

4 – 7

Play Time (min)

132

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