Campaign against Inis
At its core, Campaign against Inis is a Party design where Legacy, Campaign, Miniatures and Dice mechanisms collide with simultaneous planning pacing for 1–6 players groups. Because scoring vectors drift over time, tables that over-specialize early often get punished once Campaign effects begin stacking. By mid-campaign, 8 relic slots and rotating objectives create dense interaction where denial play is as valuable as raw points. Win or lose, Campaign against Inis tends to produce table stories that reference specific gambits and betrayals for weeks afterward.
$70.44