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Citadel without Monolith
Citadel without Monolith

Citadel without Monolith

Citadel without Monolith is a mid-weight hobby Deck Building title for 1–3 players that leans into Miniatures, Engine Building and Solo and sequential tactical turns play. Because scoring vectors drift over time, tables that over-specialize early often get punished once Engine Building effects begin stacking. Core turns revolve around sequential tactical turns: commit actions, resolve conflicts, then pivot as event decks introduce 6 escalating complications. The late game stays dramatic without becoming random, making each finale feel like the natural consequence of earlier risks.

$51.47

Categories

Deck Building

Tags

Engine Building|Miniatures|Solo

Publisher

Silver Oak Studio

Designer

Marcus Thorne

Release Year

1990

Players

3 – 5

Play Time (min)

170

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