Manticore Catalog Demo

Harvest beyond Arena
Harvest beyond Arena

Harvest beyond Arena

Harvest beyond Arena frames expedition survival as a living sandbox: each scenario escalates pressure while 1–3 players teams improvise around shifting incentives. Because scoring vectors drift over time, tables that over-specialize early often get punished once Legacy effects begin stacking. Round structure forces meaningful tradeoffs between tempo and efficiency; over 5 chapters, even small resource leaks become strategic liabilities. If your table likes post-game debriefs, Harvest beyond Arena will spark them—nearly every finale feels earned, messy, and memorable.

$40.34

Categories

Family

Tags

Engine Building|Legacy

Publisher

Silver Oak Studio

Designer

Marcus Thorne

Release Year

1996

Players

4 – 10

Play Time (min)

73

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